|
| And now our last code for splashing water on the wizard: |
(game-action splash bucket wizard living-room
(cond ((not bucket-filled) '(the bucket has nothing in it -))
((have 'frog) '(the wizard awakens and sees that you stole
his frog -
he is so upset he banishes you to the
netherworlds - you lose! the end -))
(t '(the wizard awakens from his slumber and greets you
warmly -
he hands you the magic low-carb donut - you win!
the end -))))
|
| << begin < previous - next > end >> |